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	<title>stenyak.com &#187; gaming</title>
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	<link>http://www.stenyak.com</link>
	<description>porque a veces uno se aburre...</description>
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		<title>Little Big Planet  feat.  Daft Punk</title>
		<link>http://www.stenyak.com/archives/614/little-big-planet-feat-daft-punk/</link>
		<comments>http://www.stenyak.com/archives/614/little-big-planet-feat-daft-punk/#comments</comments>
		<pubDate>Sat, 16 May 2009 00:44:16 +0000</pubDate>
		<dc:creator>stenyak</dc:creator>
				<category><![CDATA[en]]></category>
		<category><![CDATA[es]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.stenyak.com/?p=614</guid>
		<description><![CDATA[Hacía mucho que no posteaba nada por aquí, así que ahí va un post facilón de mítico video empotrao xD]]></description>
			<content:encoded><![CDATA[<p>Hacía mucho que no posteaba nada por aquí, así que ahí va un post facilón de mítico video empotrao xD</p>
<p style="text-align: center;"><object width="425" height="344" data="http://www.youtube.com/v/xscOOhHmGC0&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0xCFCFCF&amp;color2=0xEEEEEE" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/xscOOhHmGC0&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0xCFCFCF&amp;color2=0xEEEEEE" /><param name="allowfullscreen" value="true" /></object></p>
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		<title>Mad oversteer</title>
		<link>http://www.stenyak.com/archives/555/mad-oversteer/</link>
		<comments>http://www.stenyak.com/archives/555/mad-oversteer/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 11:56:22 +0000</pubDate>
		<dc:creator>stenyak</dc:creator>
				<category><![CDATA[en]]></category>
		<category><![CDATA[es]]></category>
		<category><![CDATA[autos]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[motorsport]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[simracing]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.stenyak.com/?p=555</guid>
		<description><![CDATA[Some old vids in which I&#8217;m just the wheelman. Thanks to Darth Joules and Geert, the simracers who did the video capturing and editing (my crappy 1k ghz putter couldn&#8217;t handle all that stuff, 30 constant FPS was already a great achievement), and of course thanks to Eero Piitulainen for the excelent RBR physics (hope [...]]]></description>
			<content:encoded><![CDATA[<p>Some old vids in which I&#8217;m <em>just</em> the wheelman. Thanks to <strong>Darth Joules</strong> and <strong>Geert</strong>, the <a href="http://en.wikipedia.org/wiki/Racing_simulator">simracers</a> who did the video capturing and editing (my crappy 1k ghz putter couldn&#8217;t handle all that stuff, 30 constant FPS was already a great achievement), and of course thanks to <strong>Eero Piitulainen</strong> for the excelent <a href="http://en.wikipedia.org/wiki/Richard_Burns_Rally">RBR</a> physics (hope to see another physics engine of yours soon&#8230;).</p>
<p style="text-align: center"><object width="400" height="326" data="http://video.google.com/googleplayer.swf?docid=-8909293744085335458&amp;hl=en&amp;fs=true" type="application/x-shockwave-flash"><param name="id" value="VideoPlayback" /><param name="src" value="http://video.google.com/googleplayer.swf?docid=-8909293744085335458&amp;hl=en&amp;fs=true" /><param name="allowfullscreen" value="true" /></object></p>
<p style="text-align: center"><strong>Edit</strong>: <em>fuck, the first video&#8217;s been taken down. i&#8217;m not making any money out of this blog, you stupid record labels!</em></p>
<p style="text-align: center"><strong>Edit 2</strong><em>: yeah!! a counter-dispute and the video is back online! let&#8217;s see how long it lasts..<br />
</em></p>
<p style="text-align: center"><object width="400" height="326" data="http://video.google.com/googleplayer.swf?docid=-7915018182414882877&amp;hl=en&amp;fs=true" type="application/x-shockwave-flash"><param name="id" value="VideoPlayback" /><param name="src" value="http://video.google.com/googleplayer.swf?docid=-7915018182414882877&amp;hl=en&amp;fs=true" /><param name="allowfullscreen" value="true" /></object></p>
<p>Ahora lo que es en castellano: un par de viejos videos, de cuando solía quemar rueda (virtual) semanalmente, en este caso con <a href="http://en.wikipedia.org/wiki/Richard_Burns_Rally">RBR</a>.  Gracias a <strong>Darth Joules</strong> y <strong>Geert</strong> por la captura y edición, y <strong>Eero</strong> por el brutal motor físico que programó <em>a contrarreloj</em> para SCi y que aún hace vibrar a la comunidad. Una pena que el código se haya perdido en el limbo legal gracias a los 6 años de abandono, los Ferraris de dudosa legalidad estrellados, la mierda que salpicó a Warthog Studios por sus relaciones con cierta mafia sueca de blanqueo, las detenciones de algunos CEOs y los consiguientes enchironamientos, y weno&#8230; mejor no seguir que escribo un libro <img src='http://www.stenyak.com/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' /> </p>
<p style="text-align: center;"><em><strong>Richard Alexander Burns</strong></em></p>
<p style="text-align: center;"><em><strong>January 17, 1971 &#8211; November 25, 2005</strong></em></p>
<p style="text-align: center;"><em><strong>R.I.P. </strong></em></p>
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		<title>Status of Logitech G25 support under GNU/Linux</title>
		<link>http://www.stenyak.com/archives/114/status-of-logitech-g25-support-under-gnulinux/</link>
		<comments>http://www.stenyak.com/archives/114/status-of-logitech-g25-support-under-gnulinux/#comments</comments>
		<pubDate>Mon, 22 Sep 2008 20:12:33 +0000</pubDate>
		<dc:creator>stenyak</dc:creator>
				<category><![CDATA[en]]></category>
		<category><![CDATA[autos]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[simracing]]></category>

		<guid isPermaLink="false">http://www.stenyak.com/?p=114</guid>
		<description><![CDATA[Last time I tried the Logitech G25 steering wheel under GNU/Linux, only two of the 7 gears could be used, there was no clutch pedal, gas and brake were in combined axis mode, a couple of buttons didn&#8217;t even work, the steering range was severely limited&#8230; long story short, there was no way to fix [...]]]></description>
			<content:encoded><![CDATA[<p>Last time I tried the <a href="http://www.logitech.com/index.cfm/gaming/pc_gaming/wheels/devices/131&amp;cl=us,en">Logitech G25 steering wheel</a> under GNU/Linux, only two of the 7 gears could be used, there was no clutch pedal, gas and brake were in combined axis mode, a couple of buttons didn&#8217;t even work, the steering range was severely limited&#8230; long story short, there was no way to fix all those problems, so the wheel was definitely <strong>not</strong> usable for <a href="http://en.wikipedia.org/wiki/Sim_racing">simracing</a> purposes.</p>
<p><a href="http://www.stenyak.com/wp-content/uploads/2008/09/g25.jpg"><img class="alignleft size-medium wp-image-116" style="margin: 5px;" title="logitech g25" src="http://www.stenyak.com/wp-content/uploads/2008/09/g25-300x225.jpg" alt="" width="300" height="225" /></a>Fortunately, a few days ago I stumbled upon a thread discussing the usability of the wheel under GNU/Linux, and someone had kindly posted <a href="http://vdrift.net/Forum/viewtopic.php?t=866">some</a> <a href="http://vdrift.net/Forum/viewtopic.php?t=541">links</a> to the <a href="http://vdrift.net">VDrift</a> forums (great sim btw), where most of the previous discussions regarding the G25 had been held. It seems that some guy had released a tool that allows to use all the features of this awesome steering wheel.</p>
<p>Skimming through its code (yeah, it was realeased in source code form, <strong>under public domain and LGPL</strong>!), it seems to send some binary data that initializes the so called <em>extended mode</em>, which is not enabled by default. It looks like someone has spent some serious time sniffing through USB traffic&#8230;</p>
<p>Anyway, the thing is that <strong>the tool does work</strong>, and so the G25 is now much more usable under GNU/Linux! Except for one thing: trying to set the 900º rotation mode, a process during which some usb or hid driver seems to freak out and remove the steering wheel device nodes <img src='http://www.stenyak.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
<p>Force feedback is supposed to have been working for some time now, but due to the aforementioned initial problems, I never really bothered to test it much (I did patch the kernel to see if the existing FFB drivers would work for the G25, and the basic effects worked, but there was no point on finding a driving game that used them).</p>
<p>Just in case it disappears from tha interwebs, i&#8217;m hosting the tool myself. The usage is pretty simple:</p>
<ol>
<li>Download the <a href="/dev/usbtool-0.1.tar.gz">GNU/Linux Logitech G25 extended mode enabler tool</a> (<em>46KB</em>) archive.</li>
<li>Extract its contents anywhere, and <em>cd</em> to it.</li>
<li>Compile: <em>./build.sh</em></li>
<li>Run the tool: <em>./usbtools g25-set-extended-mode</em></li>
</ol>
<p>And that&#8217;s it. <strong>Make sure you run jscalibrator the first time</strong> in order to calibrate and remove any nasty deadzones on all axis. For more info, simply run <em>./usbtools</em> without parameters.</p>
<p>Now i just gotta wait for Wine to properly support forcefeedback so that i can enjoy <a href="http://www.lfs.net">Live For Speed</a> the way it&#8217;s meant to <img src='http://www.stenyak.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>Happy racing!</p>
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		<title>Realistic Fractal Worlds</title>
		<link>http://www.stenyak.com/archives/6/realistic-fractal-worlds/</link>
		<comments>http://www.stenyak.com/archives/6/realistic-fractal-worlds/#comments</comments>
		<pubDate>Sat, 13 May 2006 23:04:23 +0000</pubDate>
		<dc:creator>stenyak</dc:creator>
				<category><![CDATA[en]]></category>
		<category><![CDATA[autos]]></category>
		<category><![CDATA[aviation]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[motorsport]]></category>

		<guid isPermaLink="false">http://www.stenyak.com/blog/?p=7</guid>
		<description><![CDATA[As you may or may not know, I&#8217;m involved in a pretty ambitious project, named Motorsport. Its purpose is to become the most realistic simulator of vehicles (usually cars), and as such, no ideas are being scrapped (as long as they contribute to the sim realism, that is). There are a lot of ideas floating [...]]]></description>
			<content:encoded><![CDATA[<p>As you may or may not know, I&#8217;m involved in a pretty ambitious project, named <a href="http://www.motorsport-sim.org">Motorsport</a>. Its purpose is to become the most realistic simulator of vehicles (usually cars), and as such, no ideas are being scrapped (as long as they contribute to the sim realism, that is).</p>
<p>There are a lot of ideas floating around. You can read about a couple of those <a href="http://www.motorsport-sim.org/mediawiki/index.php/Evolution_3">new ideas here</a>. However, I&#8217;m going to talk about something which you won&#8217;t find there: generation of real world 3d geometry and textures on the fly, with an unlimited level of detail.</p>
<p>Yeah, sounds gorgeus at first. But it&#8217;s not so gorgeus as it&#8217;s difficulty to code and get right (i guess).<br />
The idea is to:</p>
<ol>
<li>Find a free (CC-licensed if possible) source of Earth data. We need both 2d textures and a 3d model, which can usually be found in the form of (unfortunately) <em>freaking low-res</em> textures and <em>freaking low-res</em> heightmaps.<br />
Possible sources:</p>
<div style="text-align: center;"><a href="http://earth.google.com">Google Earth</a>:<br />
<a href="http://earth.google.com"><img class="aligncenter size-full wp-image-38" title="google earth" src="http://www.stenyak.com/wp-content/uploads/2008/09/gearth.jpg" alt="" width="320" height="235" /></a><br />
<a href="http://worldwind.arc.nasa.gov">World Wind</a>:<br />
<a href="http://worldwind.arc.nasa.gov/"><img class="aligncenter size-full wp-image-37" title="world wind" src="http://www.stenyak.com/wp-content/uploads/2008/09/ww.jpg" alt="" width="320" height="240" /></a><br />
<a href="http://www.flightgear.org">FlightGear Flight Simulator</a>:<br />
<a href="http://www.flightgear.org/"><img class="aligncenter size-full wp-image-36" title="flight gear" src="http://www.stenyak.com/wp-content/uploads/2008/09/fg.png" alt="" width="320" height="240" /></a></div>
<p>Ok, so that has nothing to do with fractal worlds.</li>
<li>That&#8217;s where procedural contents come into play. Take a library such as <a href="http://libnoise.sourceforge.net">LibNoise</a>, take the aforementioned <em>freaking low-res</em> contents, <a href="http://libnoise.sourceforge.net/tutorials/tutorial5.html">mix them all in a bowl</a> on the fly, and you can get 3d meshes and 2d textures with any level of detail you may want, perfectly consistent and reproducible across different computers.</li>
<li>But this is a vehicle sim, so we must add some roads.<br />
Google Maps provides some road maps (as do many other websites such as <a href="http://www.guiacampsa.com">Guia Campsa</a>, but their data most probably can&#8217;t be used without paying royalties first)<br />
Then there&#8217;re some professionals who work creating <a href="http://www.landxml.org">landxml</a>-compatible sets, which sometimes are not even possible to buy.<br />
And then there&#8217;s data created by regular people with their GPS-equipped cars, for example <a href="http://www.openstreetmap.org/traces">Open Street Maps</a>.</p>
<p>Once we got some good (or bad) road data, we drop it over the heightmap we got from point <strong>1)</strong>, seamlessly integrating it by using 3d mesh data and blended textures, and add some detail (bumps, side bankings, curbs, dust, camber, variable surface properties, &#8230;) in order to make the ride a bit more interesting.</li>
</ol>
<p>Sounds easy, does it? Of course NOT. But it&#8217;s just a rough idea of what could be done in, say 23 years or so.. give or take a day <img src='http://www.stenyak.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Enough dreaming for now, I should go study something about OSs (Operating Systems, not Open Source Software! <img src='http://www.stenyak.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>See ya!</p>
<p>Ps: yup, I&#8217;ve finally decided to write some posts in English, as I find it easier to find the words for technical subjects such as the one in this article. Plus English is a more efficient language when it comes to bandwidth! <img src='http://www.stenyak.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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